AI Insights · Timothy · July 2022
Top Down Games in Chile Q2 2022: Performance Insights
Discover how the top 5 top-down games performed on a unified platform in Chile during Q2 2022, with a detailed look at their weekly downloads, revenue, and active users.
During the second quarter of 2022, the top five top-down games in Chile showed varied performance metrics across weekly downloads, revenue, and active users. Here's a detailed look at the trends for each game during this period.
Clash Royale from Supercell experienced a notable fluctuation in weekly revenue, peaking at around $68.6K in early April and dropping to roughly $18.9K by late June. Weekly downloads saw a gradual decline from 38.6K at the end of March to about 12.6K in early June, with a slight rebound to 16.1K in the last week of June. Active users remained relatively stable, starting with 1.91M in late March and ending at 1.56M by the end of the quarter.
Brawl Stars, also from Supercell, showed a consistent weekly revenue with minor fluctuations, peaking at approximately $33.8K in early May. Weekly downloads remained relatively steady, with a notable increase from 9.0K in mid-June to 11.6K by the end of June. Active users saw a positive trend, growing from 454K at the end of March to 507K in the last week of June.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. saw weekly revenue peaks of about $20.7K in late April, with a decline to around $9.1K by late June. Weekly downloads surged to 10.5K in late April but averaged around 4K to 5K for most of the quarter. Active users remained consistent, starting at 171K at the end of March and slightly increasing to 155K by the end of June.
Candy Crush Soda Saga from King maintained a stable weekly revenue, peaking at approximately $15.1K in late May. Weekly downloads peaked at 6.1K in late May, followed by a decline to about 3.0K by the end of June. Active users showed stability, with numbers hovering around 100K throughout the quarter.
Farm Heroes Saga, another title from King, had a stable weekly revenue, peaking at roughly $12.7K in late May. Weekly downloads were consistent, with a peak of 6.6K in early May, and a decline to 3.4K by the end of June. Active users remained steady, starting at 94.6K in late March and ending at 84.0K by the end of June.
These performance insights for Q2 2022 in Chile highlight the dynamic nature of the top-down games market. For more detailed insights and data, visit Sensor Tower.